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    Clan Wars PnP

    Nailo41
    Nailo41


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    Join date : 2012-01-04
    Age : 32
    Location : Hanford A.K.A. COWTOWN

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    Post by Nailo41 Wed Feb 20, 2013 2:01 am

    Hey guys, this is for the Hanfordians. I've been working on a new campaign that hopefully you guys find interesting. Please let me know if you're interested.

    https://www.dropbox.com/s/wa8j5a6ty1w5dk2/Clan%20Wars.docx

    If you have any questions feel free to ask, I'll answer them as soon as i can. hopefully we can get enough people to play this, if not at least I tried.
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    Post by Guest Wed Feb 20, 2013 12:22 pm

    >Only base classes from PHB may be used, no variants

    Sad
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    Post by Guest Wed Feb 20, 2013 12:35 pm

    Questions:

    1. can we use the tombs? plz?

    2. can i be a blue monkey shaman?

    3. We can take prestige classes from any book?

    4. how the fucks a rouge ever gonna be able to open his backpack when the requirement is a con roll of 15? How big of a knot do the strings fucking get in?

    Clan Wars PnP I_1dae10

    5. In towns does lethal damage turn into non lethal damage? or just not happen at all.

    6. can i steal the Ocean with my infinite infinite bag of holding?

    7. the fuck is a Pshycics?

    8. how do i shot web?

    9. Are we meeting or is this just over the forum?
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 2:56 pm

    1. I find it funny that steve is bashing you for spelling
    2. Under "clans" Third line 7th word *their.
    3. I asusme no flaws because those are from Unearth Arcana but what about online stuff like the Chamelion Prestege class or the "dead level" fixes that wizards made to make class levels where you usually get nothing more interesting.
    4. And last I also want to know about Rabbi's 1st 4th and 9th questions. The Tombs are considered core I believe. Tomb of Magic, Tomb of Battle, And Tomb and Blood are the only one I can remember at the moment.

    And Rabbi he said we can use the Complete books. There are other classes in those.
    Nailo41
    Nailo41


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    Post by Nailo41 Wed Feb 20, 2013 4:12 pm

    For Rabbi
    1)What do you want from the tombs when im banning base classes from anything but PHB?
    2)Most definetley not
    3)Any core yes
    4)Back pack is considered to be on your person so normal rules apply, however, players also have an inventory, kinda like a bank, that they can store things as treasure, spare weapons, quest items, thats not considered on ur person. however anything on ur person encumbrance rules apply. and anything not on ur person, but in the "bank" requires a concentration of 15 to retrieve in battle.
    5)Yes, lethal damage is automatically turned into non-lethal damage
    6)No, anything without a specific item name, cant be entered in your bank
    7)Shut up, you know what I mean
    8)I have no idea what you mean
    9)This campaign will be in person, i just figured this would be an easier way to get it out to people
    Nailo41
    Nailo41


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    Post by Nailo41 Wed Feb 20, 2013 4:15 pm

    I know I'm being strict with these things, but I'm trying to prevent some amount of optimizing. I know you guys could still do it, I'm just trying to discourage you to do it. As Elit3Flash has told me in person, my campaigns tend to be less serious an I tend to make you guys a little over powered on my own. If I get some promises about no one optimizing, I'm willing to open some things up, like the tombs and other base classes
    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 4:37 pm

    To Elit3Flash
    1)You are right, there are no flaws
    2)If you post a link about the fixed levels and other prestige classes I'll look over it and let you know if they're allowed or not
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 5:54 pm

    Here the link for the dead level stuff.
    http://www.wizards.com/default.asp?x=dnd/cwc/20061013a

    And the tomes have other stuff. Tomb of magic has a couple of spells and monsters and a couple of feats and prestige classes that may work for other casters. Tomb of battle also has feats that let you get lower level manuvers and also contains weapon enhancments though in this case I belive the prestige classes cant be used without a base class martial adept. I dont know Tomb and Blood so I cant tell you whats in there.
    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 6:11 pm

    Ok the tombs are fine to be used for feats and such things and I'm ok with the fixed dead levels, i see nothing that can is really overpowered, it just all seems like useful tricks the classes should be able to do anyways.
    And can you post the link to the fixed true namer. another person asked me if he could be one and i'd rather not have a useless character running around
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    Post by Guest Wed Feb 20, 2013 6:13 pm

    TrueNamer not need to be fixd! TRUENAMER OP!
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 6:37 pm

    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 6:41 pm

    Alright, since I'm tired of telling Rabbi no, im leaving it up to the others who are wanting to play. If no one has a problem with it I will allow Rabbi to play a shadow caster; however, since he will be in your adventuring group if anyone doesnt want him to be one I will not allow him to


    Last edited by Nailo41 on Wed Feb 20, 2013 6:43 pm; edited 1 time in total
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 6:41 pm

    Is races of stone Core? I was looking at the deepwarden prestiege but then I realized I dont really know what core is. I assume its all the books but the campaign settings and magazines but I want to make sure befor I go and get my heart set on a character,
    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 7:01 pm

    The following is a list of books that is allowed, no exceptions. However, like stated in the link, base class and race must come from Player's Handbook. As for now variants are not allowed and I'm leaving Rabbi up to you guys.

    Dungeon Master's Guide
    Player's Handbook
    PLayer's Handbook 2
    Complete Adventure
    Complete Arcane
    Complete Champion
    Complete Divine
    Complete Mage
    Complete Scoundrel
    Complete Warrior
    Races of Destiny
    Races of the Wild
    Races of Stone
    Tomb of Battle
    Tome of Blood
    Tome of Magic
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 7:53 pm

    ... What do you mean your leaving him to us?
    BTW Guys Im making a tank, though I may suck at the beginning.
    Clan Rhino

    Gonna be a Monk


    Last edited by Elit3Fla5h on Wed Feb 20, 2013 8:19 pm; edited 2 times in total
    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 8:07 pm

    Never mind, I'm just making him play a class from players handbook like the rest of you
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    Post by Guest Wed Feb 20, 2013 8:09 pm

    Hes not letting me have any fun Sad
    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 8:47 pm

    Rabbi just asked a good question. Certain feats require you to be a certain race, but if you ask me about it I'm willing to let it slide. Just make sure the feat make sense for your character. And instead of question me about what "makes sense" for your character, just ask me what feat you would like instead
    Ippy
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    Post by Ippy Wed Feb 20, 2013 9:22 pm

    So we're playing Sword Art Online? Cool. Can't wait to see Ethan's monk turn into a evil necromancer. Also-- I don't have to prepare a campagin anymore. ROCK ON.
    So I take it we can't multiclass into other base classes, like ninja or unarmed swordsage?

    BTW Nailo, druid 20 is in the player's handbook. I don't know quite the reason for the book bans...


    Last edited by Ippy on Wed Feb 20, 2013 10:23 pm; edited 1 time in total
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 9:27 pm

    What about templates? Or did you mention that and I miss it?
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    Post by Guest Wed Feb 20, 2013 9:51 pm

    Trev! I require more feats!!
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 9:57 pm

    Lol, I dont get real feats/

    Lvl1
    Power attack
    Improved grapple
    Improved unarmed strike

    Lvl2
    Deflect Arrows



    Lvl3
    Endurance



    Lvl5
    Great Fortitude



    Lvl6
    Dodge



    Lvl9
    Toughness
    Nailo41
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    Post by Nailo41 Wed Feb 20, 2013 10:04 pm

    Ha ippy, haha.
    1st) yes, i got a my idea from SAO, amazing anime by the way. and dont ruin shit so shhhhhh.
    2nd) yes, i understand druid 20 is considered optimized. if someone wishes to do so, i wont stop them. And im doing the book ban cuz it will make it easier for me to DM. i dont wanna attempt to deal with anything like Rabbi's bard or in ur case RED.
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    Post by Nailo41 Wed Feb 20, 2013 10:04 pm

    And no templates
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Feb 20, 2013 10:12 pm

    Lol, I think we have all seen SOA. Wasn't I the one that told you about it Ippy?
    And here is the first Draft of my build then.


    Monk 4/ Fighter 1/ Fist Of the forest 3/ Deepwarden 2/
    Dwarven Defender 10

    Dwarf
    Name: Urgot Steelhide “Only the weak trust in anything other than
    their own body!”

    Lawful Neutral

    STR: 18
    DEX: 8
    CON: 20
    INT: 8
    WIS: 8
    CHA: 6

    Feats
    Lvl1
    Power attack
    Improved grapple
    Improved unarmed strike

    Lvl2
    Deflect Arrows

    Lvl3
    Endurance

    Lvl5
    Great Fortitude

    Lvl6
    Dodge

    Lvl9
    Toughness

    Lvl12
    Snap Kick

    Lvl15
    Superior unarmed Strike

    Lvl 18
    Improved Natural Attack


    Will I survive untill level 6? Who Knows! Thats the fun part.
    Dude, I will give you a pie if I could throw mineral warrior or Lolth Touched on this guy. His Tankyness and extreme high and low stats would be hilarious, imagine 24 con 6 in, 6 wis, and 4 Cha. I would rival a barbarian in lack of social skills.

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