32 point buy.
You can pick and use ONE other book of your choice.
In other words you only get two books to work and build from.
This is a VERY useful Index [url=https://dl.dropbox.com/u/52732916/SW Saga/Omegadex_1.9.pdf]https://dl.dropbox.com/u/52732916/SW%20Saga/Omegadex_1.9.pdf[/url]
Skill focus no longer adds +5 to a skill. It instead adds your level to that skill.
New Jedi order era
Since there seems to be some confusion about the book thing here it is. The book you pick only controls what Feats, skills, talents, and classes. You can pick any race (subject to era and my approval) from a book along with force powers and equipment.
All right. You guys can post characters now.
When you roll attacks roll damage also. It will make it faster if you do land a hit
And also you do get starting languages equal to you intelligence mod.
As for destiny points, you get them. How ever I will make the next part easy, on page 113 you can only pick the destruction, discovery, or rescue.
When you lever this is how you will gain hitpoints
Noble, Scoundrel: 4+con mod
Scout: 5+con mod
Jedi, Soldier 7+con mod
And if you fall to the dark side you WILL lose your character and it will be treated as a death. (Except for the fact there is an evil fuck running around.) Destiny points cannot prevent this.
Classes that are unavailable are the Sith Apprentice and Sith Master.
The game will take place between episode 3 and 4, feel free to modify backgrounds if needed and lets get one thing straight; the empire is to be feared a loathed. Any characters that sympathize with the empire will have trouble in the campaign.
It would be great if you were all traveling together (somehow) but it is not required.
Adventure starts a few months after the clone wars and I expect it to spand a long time frame.
Campaign page: http://www.obsidianportal.com/campaigns/uned-dod
Last edited by Elit3Fla5h on Fri Jun 28, 2013 4:06 pm; edited 21 times in total