Metal Ascending

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    Rock'emSock'emRabbi

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    Metal Ascending

    Post by Rock'emSock'emRabbi on Sun Dec 28, 2014 7:32 pm

    Soon

    Pathfinder
    low magic/psionics
    Early Firearms(Reloading capped at swift)

    20 Point buy stats

    C5:

    A grand metal village located in a pristine valley surrounded on all sides by mountains. Large metal platforms support 3 different districts atop a large lake. There is a Merchant, resident, and military district. Dotted along the village are huge anti-aircraft guns leftover from some past civilization. 
    History:

    40 years ago machine declared war on all of flesh. Five years later nearly 90% of all intelligent life was eliminated. The machines where close to achieving total victory when a hero of man arose. Bronas, armed with the legendary Mechbane Blade, tore through rank after rank of the attacking robots. He alone struck down robot queen and forced a full metal retreat.

    This small bit of history is all that remains from the terrible era of near extinction. Once large cities and huge trading empires reduced to mere villages of scavenging mortals only trying to survive against the encroaching wilds. Communication between villages became a luxury. The last time C5 heard from the outside world was from a caravan nearly 2 years ago.

    Unfortunately Bronas was gravely injured in the final battle and remains mostly bed ridden in his home at C5. His daughter Emmy, his only remaining family, watches over him and keeps his the house. Mechbane resided in a special vault within the military district.
    Races:

    Can choose between:
    Human(Medium Races)
    Mendo(Small races)

    Elves are thin elvish looking humans where half orcs are brutish stronger humans ect.

    Mendo are a race of small furry intelligent huminoids complete with long floppy ears and a variety of fur colors and designs.
    Jobs:

    May Change... a lot
    Recruit: (Highest stat be physical.) Gain dodge as bonus feat. flanking provides an additional +1

    Miner: (str of 13+) +1 to str or con. +1 to cmb. +1 to fort.

    Mechanic: (int 12+) adds the mechanics knowlege (an improved engineering). +2 bonus to gunsmith(if skill is provided by class) Slightly extended remnant bonus activation/effect time. 

    Scholar: (Int/Wis highest stat) Provides access to Arluien Language(not available otherwise). +2 bonus on any 2 knowledge. +20 bonus starting gold. 

    Hunter/Fisherman: (Dex/Wis 12+) Provides free starting weapon. +2 knowlege nature. 

    Villager(no req) +1 to any stat 

    Entertainer - (Cha highest/2nd highest skill) +1 to cha based skills. Starts with an instrument of choice. Gain slight of hand as class skill.
    New Skills:

    Search- (Int+wis) Allows the searching/scavenging of a pre-explored area. Allows you to find crafting material/ goods/ ore/ previously missed treasures/ or even exits previously missed. *Survival can be used in the same way for hunting/alchemical material scavenging where appropriate*  


    Last edited by Rock'emSock'emRabbi on Tue Dec 30, 2014 1:13 am; edited 7 times in total


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    Elit3Fla5h

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    Re: Metal Ascending

    Post by Elit3Fla5h on Mon Dec 29, 2014 2:13 am


    Class: Warder 1/ Ageis 3/ Soulknife 3/ Metaforge 10

    Name: Gaidin
    Race: Human
    Gender: Male
    Age: 20
    Job: Villager (Tinkerer/Inventor)

    Stats:
    STR: 20
    DEX: 10
    CON: 14
    INT: 14
    WIS: 11
    CHA: 7

    Feats
    LVL1:Combat Expertiese
    Human: Improved Trip
    LVL 1 Warder: Combat Reflexes


    Skills
    Acrobatics
    Profession (Tinkerer/Inventor)
    Craft (Mechanical)
    Sense Motive
    Survival
    Knowledge History
    Search

    Items:
    Guisarma 9gp
    Spiked gauntlet 5gp
    Scale mail: 50 gp
    Pathfinder Kit 12gp
    Masterwork Artisans tools 50gp
    GP: 59

    Manuvers:
    Pride Movement
    Encouraging Roar
    Demoralizing Roar
    Princes attitude
    Iron Shell

    Stance:
    Running Hunter Stance


    Spoiler:
    Soulknife 1 (Nimble blade and Gifted Blade archtypes)

    Name: Gaidin
    Race: Human
    Gender: Male
    Age: 20
    Job: Villager (Tinkerer/Inventor)

    Stats:
    STR: 10
    DEX: 20
    CON: 14
    INT: 14
    WIS: 11
    CHA: 7

    Feats
    SK 1: Wild Talent
    SK 1: Weapon Finesse
    LVL 1:Combat Expertise
    Human: Improved Trip

    Skills
    Acrobatics
    Autohypnosis
    Profession (Tinkerer/Inventer) If this is a thing.
    Craft (Mechanical) Is this a viable craft in this world? Are there gadgets and every day mechanical things here? Could I craft mechanical stuff?
    Perception
    Stealth


    Last edited by Elit3Fla5h on Sun Jan 04, 2015 10:05 pm; edited 7 times in total
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    Rock'emSock'emRabbi

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    Re: Metal Ascending

    Post by Rock'emSock'emRabbi on Mon Dec 29, 2014 3:41 am

    Lvl 1 
    Early firearms
    The idea of a gun was invented out of the necessity to hunt larger game after the metal flesh war. Largely considered taboo, gunpowder is a rarity but available.
    Reload time is capped at swift

    Post class/ideas/questions whoever wants to join

    Tempting to make it fully online over Roll20


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    FrenchPopo

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    Re: Metal Ascending

    Post by FrenchPopo on Mon Dec 29, 2014 11:26 am

    Definitely interested.

    Are Psionics available? Or just core books?


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    Rock'emSock'emRabbi

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    Re: Metal Ascending

    Post by Rock'emSock'emRabbi on Mon Dec 29, 2014 2:02 pm

    anything. just check it with me


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    Elit3Fla5h

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    Re: Metal Ascending

    Post by Elit3Fla5h on Mon Dec 29, 2014 7:13 pm

    I wanna be a human Aegis.


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    FrenchPopo

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    Re: Metal Ascending

    Post by FrenchPopo on Tue Dec 30, 2014 12:50 am

    Spoiler:

    NAME:

    CLASS: Skald

    RACE: Human (Nagaji)

    JOB: Entertainer -- Mandolin

    Stats:

    STR: 16
    DEX: 12
    CON: 12
    INT: 11
    WIS: 8
    CHA: 18

    FEATS:

    Recovered Rage
    Scribe Scroll (Class Feat)

    THEME SONG:
    Spoiler:



    Last edited by FrenchPopo on Thu Jan 01, 2015 8:50 pm; edited 2 times in total
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    Nailo41

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    Re: Metal Ascending

    Post by Nailo41 on Tue Dec 30, 2014 12:24 pm

    Can i take the ability focus feat for my bombs?
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    Rock'emSock'emRabbi

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    Re: Metal Ascending

    Post by Rock'emSock'emRabbi on Tue Dec 30, 2014 3:14 pm

    Yes on the Aegis
    No on the ability focus feat feat. It's for like special abilities.. breath attacks and such. If you had one of those id allows it


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    Elit3Fla5h

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    Re: Metal Ascending

    Post by Elit3Fla5h on Tue Dec 30, 2014 4:55 pm

    Is Soulknife an ok class as well?


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    Rock'emSock'emRabbi

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    Re: Metal Ascending

    Post by Rock'emSock'emRabbi on Tue Dec 30, 2014 6:00 pm

    Yeah a soulkite is fine

    Are you going to be both? That's pretty cool..


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    Elit3Fla5h

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    Re: Metal Ascending

    Post by Elit3Fla5h on Tue Dec 30, 2014 6:11 pm

    Well I was gonna go Metaforge prestige class that is a mix of both. But now I am looking at the merits of staying in a single class.


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    Ippy
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    Re: Metal Ascending

    Post by Ippy on Tue Dec 30, 2014 6:11 pm

    In 3.5 ability focus (eldritch blast) was a thing. Reading the description of the bomb feature, it sounds like ability focus (acid bomb) or (madness bomb) should be okay, but reading the actual discovery descriptions makes it sound like ability focus (bomb) would apply to everything similar to eldritch blast. Seems a little bananas, but maybe just having it boost one type of bomb wouldn't be cheesy?
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    Rock'emSock'emRabbi

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    Re: Metal Ascending

    Post by Rock'emSock'emRabbi on Tue Dec 30, 2014 6:16 pm

    Mmk, ill allow it if it's for a single type of bomb

    Do it Elite... become the ultimate Power Ranger!


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    Ippy
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    Re: Metal Ascending

    Post by Ippy on Tue Dec 30, 2014 6:37 pm

    For which classes is search a class skill?

    Can a search trigger traps?

    Is perception or search used to detect traps?

    Do class abilities/spells/etc that yield a perception boost to something like "finding clues" have their boost change/also apply to search?

    Can I just have like double the normal skill points, for all the cool skills?  Are there any cool search-related feats?

    Are we using traits (replaced by jobs?)?

    Could we get a better explanation of
    "Slightly extended remnant bonus activation/effect time" and "Arluien Language?"

    Can fisherman get a buff?

    Is C5 in like badlands or more forested?

    What languages exist?
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    Rock'emSock'emRabbi

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    Re: Metal Ascending

    Post by Rock'emSock'emRabbi on Tue Dec 30, 2014 8:56 pm

    For which classes is search a class skill?

    Can a search trigger traps?

    Is perception or search used to detect traps?

    Do class abilities/spells/etc that yield a perception boost to something like "finding clues" have their boost change/also apply to search?

    Can I just have like double the normal skill points, for all the cool skills?  Are there any cool search-related feats?

    Are we using traits (replaced by jobs?)?

    Could we get a better explanation of 
    "Slightly extended remnant bonus activation/effect time" and "Arluien Language?"

    Can fisherman get a buff?

    Is C5 in like badlands or more forested?

    What languages exist?
    ________________________________________________________________
    Search is a class skill for no classes

    Search can trigger traps and you might even come across baddies


    Perception for traps

    Yes, abilities like an elf's Keen Senses would apply to search

    No feats for search, search is there for my lack of loot

    The only traits are the jobs

    No

    maybe

    C5 is located in a lush valley. C4 is a crater.

    Common, Furry(Language of the Mendo), and Arluien(language of the ancients)


    Last edited by Rock'emSock'emRabbi on Tue Dec 30, 2014 9:01 pm; edited 3 times in total


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    Nailo41

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    Re: Metal Ascending

    Post by Nailo41 on Tue Dec 30, 2014 8:59 pm

    yah my knowledge history told me that c4 ending with bang, there were no survivors
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    Elit3Fla5h

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    Re: Metal Ascending

    Post by Elit3Fla5h on Wed Dec 31, 2014 10:59 am

    Updated First post with current character and a few questions.


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    Nailo41

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    Re: Metal Ascending

    Post by Nailo41 on Wed Dec 31, 2014 11:53 am

    Name: Bob Smith (have yet to come up with name)

    Race: Human

    Class: Alchemist (archetype: mindchemist)

    Job: Mechanic (sole creator of pimp out your cart)

    Stats:
    Str 7
    Dex 14
    Con 14
    Int 20
    Wis 11
    Cha 7

    Feats:
    Throw Anything
    Brew Potion
    Reliable Bombs
    Weapon Focus (Splash Weapon)
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    Ippy
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    Re: Metal Ascending

    Post by Ippy on Thu Jan 01, 2015 3:05 pm

    There is a ranger variant which sacrifices animal companion for warpriest blessings (can choose any two as 'ideals') and wild empathy for weapon proficiency (deity's favored weapon).  If I don't want to have a deity, would it still be possible to pick the variant and have something happen about the wild empathy replacement (like just keep it, or pick whatever weapon proficiency)?

    Is there feat retraining?  I'm considering taking power attack but am concerned that later I'll just always be using bows and never enter melee.

    Class: Spell-less ranger
    Race seed: Hobgoblin/Gnoll/Lizardfolk/High Goblin/Obitu
    Job: Miner
    Stats:
    Str 14-18
    Dex 16-18
    Con 14-16
    Int 10-13
    Wis 10-16
    Cha 5-7


    Last edited by Ippy on Sun Jan 04, 2015 1:28 pm; edited 3 times in total
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    FrenchPopo

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    Re: Metal Ascending

    Post by FrenchPopo on Thu Jan 01, 2015 3:08 pm

    Why you gotta play all the ugly mofos, Ippy? Razz


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    Nailo41

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    Re: Metal Ascending

    Post by Nailo41 on Thu Jan 01, 2015 3:16 pm

    I think he's just making shit up now.
    Btw, this feat is hilarious 
    http://www.d20pfsrd.com/feats/general-feats/sacred-geometry
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    Ippy
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    Re: Metal Ascending

    Post by Ippy on Thu Jan 01, 2015 4:08 pm

    I can't believe that's not third party. But holy carps the time drain of that feat. Please don't take it.
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    Nailo41

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    Re: Metal Ascending

    Post by Nailo41 on Thu Jan 01, 2015 6:10 pm

    im a bomber, not a spell caster lol

    Zapkiller

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    Re: Metal Ascending

    Post by Zapkiller on Thu Jan 01, 2015 6:44 pm

    Damnit Jim, I'm a doctor, not an engineer.

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