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    Elit3Fla5h
    Elit3Fla5h


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    Post by Elit3Fla5h Wed Feb 22, 2017 10:49 am

    There are space suits.

    They are 90,000
    Nailo41
    Nailo41


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    Post by Nailo41 Wed Feb 22, 2017 11:19 am

    Also the cheapest melee weapon us a chainsaw starting at 2700
    LokiLeader
    LokiLeader


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    Post by LokiLeader Wed Feb 22, 2017 6:04 pm

    For Ethan. You get to choose one of the following people to fill in your medic slot as an interesting character. You will also choose one of the following for Pilot, Weaponeer, and Prospector.

    Medic Choices:
    Pilot Choices:
    Weaponeer Choices:
    Prospector Choices:

    As for gear, space suits are now 900, all tools and melee weapons are just like pathfinder, except masterwork quality is 10x the cost of the item and does something else that you will only find out if you have a masterwork quality item.

    At the end of each Dossier there is a % profit number. This determines how much you will pay them after each haul and repair/refuel of the ship. 5% is the average.


    Last edited by LokiLeader on Thu Feb 23, 2017 8:54 am; edited 2 times in total
    Elit3Fla5h
    Elit3Fla5h


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    Post by Elit3Fla5h Wed Feb 22, 2017 8:02 pm

    Marcus
    Emily
    Don "Kansas" Jon
    Adrian Boyd
    Alexis Utapoaulik
    I don't like the feeling I get from the other doctor.
    LokiLeader
    LokiLeader


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    Post by LokiLeader Thu Feb 23, 2017 12:52 pm

    You have to choose either Adrian Boyd or Alexis Utapoaulik. Because i said so...

    Marcus Cantos:
    Emily Hertzfel:
    Don "Kansas" Jon:
    Alexis Utapoaulik:


    Last edited by LokiLeader on Thu Feb 23, 2017 5:10 pm; edited 1 time in total
    Elit3Fla5h
    Elit3Fla5h


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    Post by Elit3Fla5h Thu Feb 23, 2017 1:13 pm

    But I want to hire boooooooooooooth.
    LokiLeader
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    Post by LokiLeader Thu Feb 23, 2017 4:20 pm

    Suck it up and choose.
    Elit3Fla5h
    Elit3Fla5h


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    Post by Elit3Fla5h Thu Feb 23, 2017 4:51 pm

    Alexis Utapoaulik seems more interesting than the old man so I will go with her.
    Ippy
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    Post by Ippy Fri Feb 24, 2017 5:28 pm

    What's the starting setting?  I'm ready to write a first post.  It can be a prequel post, but I will need to lead into the current container of events.
    LokiLeader
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    Post by LokiLeader Sat Feb 25, 2017 3:22 am

    I will set up a setting for a few days prior to meeting. I also updated the dice a bit. To help determine difficulty of rolls.
    Ippy
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    Post by Ippy Sat Feb 25, 2017 7:07 pm

    What do you mean by meeting?  And although not an issue, I wonder why you're separating skills/innates/weapons and disallowing a master in say, rifles.  You also should account for grandmaster (+5) which is possible via job bonus + master skill.  How do skill chips work?  They're based on d20 which doesn't really apply here (~400 TP for +2 dice to a skill?).

    In terms of roll resolution, I believe success/advantage ought to be more clearly defined.  Plain attack damage rolls (weapon V. range increment) specify that additional successes deal more damage, but not how much.  Additionally, at large numbers of dice (6 v. 7) potentially large resolution gaps exist (7 degrees of failure, 6 degrees of advantage, etc).  Does this mean at high levels of play risk is simply greater?

    When advantage or disadvantage is scored, is it up to the player or GM to determine how it manifests?  Per the system advantage looks like it will generally sway in one side's favor.
    LokiLeader
    LokiLeader


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    Post by LokiLeader Sun Feb 26, 2017 7:44 pm

    By meeting i simply mean before getting on the ship for the first departure. I suppose i can accept grand master as a skill rank, but you cannot exceed it. Skill chips will give you a chance to reroll a success die for each bonus point it would normally add. They now cost 5x as much.

    As for resolving rolls you simple need to let me worry about advantage outcomes. Each additional success deals 1 additional damage. Yes, things get harder as time goes on (in regards to dice numbers) but eventually i will figure out a nice way to change the green dice into the yellow dice, which will give a better chance of great things.

    Advantage will always be to my discretion. Things should rarely get to the point of extreme disadvantage, unless you plan on sniping someone from like 100KM away in space.
    I've updated the thingy a little. Ask more questions... it will flush things out.
    Ippy
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    Post by Ippy Tue Feb 28, 2017 6:20 pm

    Trained peeps get a 50/50 at normal difficulty tasks?  A galaxy of failure...

    If you will always be determining (dis)advantage, perhaps we just roll what we think is our relevant skill and you roll the appropriate quantity of purple dice in the same post that you resolve the roll?
    Elit3Fla5h
    Elit3Fla5h


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    Post by Elit3Fla5h Tue Feb 28, 2017 9:12 pm

    Skrew that, I wanna roll my own failure.
    LokiLeader
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    Post by LokiLeader Wed Mar 01, 2017 5:13 am

    Ippy wrote:Trained peeps get a 50/50 at normal difficulty tasks?  A galaxy of failure...

    If you will always be determining (dis)advantage, perhaps we just roll what we think is our relevant skill and you roll the appropriate quantity of purple dice in the same post that you resolve the roll?
    CONSIDER IT DONE! that why i leave things up to people like you that actually have a desire to think about things like that. I should change trained to basic understanding.
     If you want to roll your own failure that is also acceptable.

    Im sorry i have posted yet but i will soon (today at least). something just comes up every time i try posting it so its annoying.
    LokiLeader
    LokiLeader


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    Post by LokiLeader Fri Mar 03, 2017 3:45 am

    Magical delays occur again! how wonderful. I had typed out all of the stuff and forgot about the timer for making posts. then i retyped on word yesterday and the computer crashed but didn't recover any of the word docs
    Ippy
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    Post by Ippy Sat Mar 04, 2017 2:55 pm

    My heart goes out to you Loki.  Those sound of such tragic, terrible events.  I hope you recover.  Life is valuable thing, suicide is never the answer.
    LokiLeader
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    Post by LokiLeader Mon Mar 06, 2017 1:58 pm

    Your beloved sarcasm is welcomed. It makes my heart elate that you would pay such heed to my simple issues.
    Elit3Fla5h
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    Post by Elit3Fla5h Mon Mar 06, 2017 2:46 pm

    I am naming the ship Valor.
    LokiLeader
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    Post by LokiLeader Mon Mar 06, 2017 2:50 pm

    Good thing too because i was going to name the damn thing. It was going to be named The Desenrascanco (Deh-sehn-rah-scahn-so) It basically means to macguyver things

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