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    Breaking Anarchy PnP

    Ippy
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    Post by Ippy Wed Mar 28, 2012 9:08 pm

    This thread is to discuss all things related to the campaign. Feel free to ask questions, place suggestions, or what have you.

    PC’s
    A quick list of the characters and their players. Players are encouraged to post a character profile including such things as appearance, back story, beliefs, values, personality, theme song, or whatever else deemed worthy. Players are also encouraged to periodically post their character’s response to events as they unfold and other such information.

    Saber: Ethan
    Leonardo DeKitchen (deceased): Ian B.
    A*: Ian W.
    ???: Nathan
    ???pants: Pierson
    Kornari: Steve
    Zanster (deceased): Trevor
    Grover “Digger 12346”: Trevor

    Also, do post a wish list of magic items/enchantments/special material in ascending (cost) order.

    I was supposed to post more than this. I may do so later.


    Last edited by Ippy on Sat May 05, 2012 4:41 pm; edited 3 times in total
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    Post by Guest Wed Mar 28, 2012 9:57 pm

    Kornari Zaun

    Breaking Anarchy PnP Dragon10

    Close enough...

    Profile:
    Class: Fighter
    Race: Ogre (Raised Goliath)
    Age: 136 Years (Young Adult)
    Height: 9'8"
    Weight: 640lbs
    Current Max Carrying Capacity: 2400lbs

    Item List:
    Things that up my str
    Things that up my Con
    Things that up the things that i want to up.
    Safewing Emblem 250gp (one charge)
    ANKLET OF TRANSLOCATION 1400gp
    Ring of floating 2000gp
    Necklace of Natural Weapons 2600gp
    Rock Boots 2000gp
    Truestrike gauntlets 3500gp
    RING OF VENGEANCE 4500gp
    Crimson dragon hide bracers 5000gp
    Amulet of emergency healing 6000gp
    RING OF ENTROPIC DEFLECTION 8000gp
    Shirt of Bone 9000gp
    Bone Ring 20000gp
    RING OF NINE LIVES 45000gp(lol) 9 charges

    Enchantments
    Weapon:
    Vicious: +1 Deals extra 2d6 to opponent and 1d6 to me.
    Crazed: +1 Give you a three round rage ability.
    Brutal Surge: +1 Get a free bull rush(w/out moving) when activated. 1+con mod per/day
    Parrying: +1 +1 AC and saves
    Eager: +2 inish and weapon can be drawn as a free action
    Collision: +2 +5 damage per hit

    Armour:
    Death Ward +1
    Fortification, light +1
    Roaring +3

    Back-Story:
    I never got a chance to ask about how i came to live at the Goliath Village. I fit in very well among the other children secluded in our prestige mountain village. The Goliaths Valued Strength, so as i aged i was quickly accepted as a guard, and occasionally a hunter.

    On our way back from a fail Barroth Hunt our troop saw black smoke in the distance. We rushed home to find utter devastation. Our crops where burnt and our women's corpses left rotting across the streets. We tracked the devils back to their camp to find a nomadic hoard of orcs. We Slaughtered every last one of them. We mutilated their corpses to the point that their god wouldn't even recognize them.

    My brothers and i pared ways after that. I lived as a Hermit for years after that, trying to find a purpose. I traveled for a great deal of time, coming across a magnitudes of both friendly and unfriendly creatures. I surpassed every challenge set in my path. I defeated many foes but none i hated more than the Black Wyrmlings.

    The tricky little bastards where different than the usual hostiles. They used there surrounding to stalk and set traps. I slaughtered a few scouting parties before fining their den. They nested in a large cave on the edge of the marsh. The guards outside where rummaging through an unfortunate travelers wagon when i sprang from my hiding spot and wedged my sword through their hearts. I fought my way though their damned breeding ground slaughtering wyrmling after wyrmling. My blade danced as i fought to the tune of increasing shrieks of the den mother.

    I found her ready for battle. The great black dragon Onyxia spared none of my time, charging for me as i entered the room. The battle was long and glorious. I repealed her attacks as she endured mine. After a great swipe i lay weaponless on the ground, the great she dragon standing before me. As she was about to make the final blow a shiny silver light came down and repealed her evil.

    I awoke later to find my wounds completely healed(and the great black dragon's treasure stash unguarded). I collected the spoils and reflected on events past. Although i was defeated, i was spared.

    My travels went on as normal. At night i began to dream. I saw Wars, triumph and loss. A thousand years of unknown evil. Great dreams of glory and nightmares of pain. I eventually accepted these dreams. Events of the past? Scenes from the future? I did not know. I studied these dreams. Watched the blunder of evil. The tactics of secession and fail strategies. I trained mentally in my sleep and physically during the day. I trained relentlessly mastering my blade form and strength.I prepared myself, but for what i didn't know.

    The silver light came to me and at once i accepted. Without knowledge of why i accepted the chance i was given. I would forever stand from this day on for glory and justice to the righteous dragon-kind. I would up-hold good and slay the wicked and evil.

    I sat still meditating for days. Eventually a silvery shell began to encase my un-moving body. I sat in that shell for day, Changing and growing. After the second day i broke free from my shell and reveled in my transformation. I had become my Father's kin and accepted his mission as my own. I obtained the name Kornari from my father and was told of a hoard of red dragons threatening the safety of a local town. In an instant i set off in my new form, eager to rid the world of my evil nemesis.

    I raided The red dragons lair. I met up with a few of my new brother early morning and attacked that afternoon. We were swift and deadly. We easily Broke through to the brood mother. The red mother was relentless and powerful. She struck down two of us before I took a claw to the chest, flew back and passed out. I awoke to find the red dragon's corpse on top a dying brother. He had slain the dragon right after taking a fatal lash to the neck. I comforted him in his final moments speaking of forever glory to the platinum dragon. Once again, only i survived.

    The spoils of the nest were fantastic. Gold and precious gems as far as the eye could see. Amount the gold i found an ancient tomb. The tomb held many secrets. The book was written in some odd language and about half translated into dragonic by its former owner. I read the book and took to its promises of power. I could slay a thousand brood mothers had i this promised power. I set my mind toward this book. It spoke of complicated ritual. I followed its instructions exactly. Through weeks of preparation i finally succeeded in casting the spell. The room lit up with a flurry of colours and began drawing me towards the center. I accepted It as the light consumed me.

    I later awoke in a library of all things. I stood up and almost fell due to me severely weakened state. The spell had sapped my strength. I was no stronger than a child. Stranger yet, this human girl has pledged to be my slave. Normally i wouldn't accept such an insult to my prowess but being in my weakened state, I had no other choice but to accept her assistance. The tiny human and library wench has mentioned a nearby village(no doubt the one i saved from the red dragons).

    I spent the last of my gold preparing for the ritual, perhaps i can find a hot meal and some work there until my father calls again. I just hope im not needed until my strength fully returns.




    Last edited by Rock'emSock'emRabbi on Sat Apr 28, 2012 3:50 pm; edited 15 times in total
    Elit3Fla5h
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    Post by Elit3Fla5h Thu Mar 29, 2012 10:50 pm

    Breaking Anarchy PnP Saber10
    Name: Arturia Pendragon
    Class: Servant 1/ Wardblade 4
    Race: Redbrow Human
    Age: 64
    Hight: 154cm
    Weight: 42kg

    Back Story
    Spoiler:

    Theme Song


    Breaking Anarchy PnP Hisui_MBAA

    Name: Hisui
    Class: Factotum
    Race: Human
    Age: 18
    Hight: 156cm
    Weight: 43kg

    Spoiler:






    Theme Song








    Character Sheet
    http://dl.dropbox.com/u/52732916/Hisui.docx


    Last edited by Elit3Fla5h on Tue May 08, 2012 1:09 am; edited 6 times in total
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    Post by Guest Tue Apr 17, 2012 5:29 pm

    Breaking Anarchy PnP 13347010

    I thought this relative to the situation.
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    Post by Guest Tue Apr 17, 2012 5:33 pm

    Excuse my last post as now know that red Saber is in fact red saber, not blue saber with red saber dress...
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    Post by Guest Tue Apr 17, 2012 5:34 pm

    So what?... is a Sex change Required to become a Servant?
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    Post by Guest Tue Apr 17, 2012 5:36 pm

    Red Saber Best Saber


    Last edited by Rock'emSock'emRabbi on Tue Apr 17, 2012 5:43 pm; edited 2 times in total
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    Post by Guest Tue Apr 17, 2012 5:39 pm

    I can't wait to see Gender-bended Genghis Khan!
    Elit3Fla5h
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    Post by Elit3Fla5h Tue Apr 17, 2012 7:12 pm

    Breaking Anarchy PnP Drake-comparison


    I give you Francis Drake.
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    Post by Guest Tue Apr 17, 2012 9:48 pm

    Breaking Anarchy PnP 13331510

    Amazing
    Elit3Fla5h
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    Post by Elit3Fla5h Wed Apr 18, 2012 9:45 am

    Breaking Anarchy PnP Frankenstein_i

    And this is Frankenstein's monster. She is of the beserker class if you were wondering.
    Ippy
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    Post by Ippy Wed Apr 18, 2012 8:42 pm

    Yep.
    She was definitely made from body parts looted from various graves.

    I still want people's magic item lists, BTW.
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    Post by Guest Fri Apr 20, 2012 1:12 pm



    Last edited by Rock'emSock'emRabbi on Fri Apr 20, 2012 1:28 pm; edited 1 time in total
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    Post by Elit3Fla5h Fri Apr 20, 2012 1:23 pm

    Stop posting things I can't see!
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    Post by Elit3Fla5h Sat Apr 21, 2012 7:08 pm

    My magic Item list, more or less in order by price.

    Dimension Stride Boots 2000
    Ring of four winds 2000
    Great reach bracers 2000
    Ring of the darkhidden 2000
    Boots of the battle charge 2000




    Third eye of freedom 2600
    Amulet of tears 2300gp
    Counter Strike bracers 2500




    Belt of ultimate Athletacism 3600
    Finned Gauntlets 3500
    quicksilver boots 3500
    scouts headband 3400




    Ring of vengeance 4500
    Armbands of might 4100gp




    Shadow Cloak (DotU). 5500GP


    Torc of heroic sacrifice 6000
    Belt of priestly might 6000 gp
    Belt of One mighty Blow 6000Gp




    Shirt of the leech 8000
    Blindfold of True Darkness (MIC). 9000GP
    Sandles of springing 10,000
    Storm Gauntlets 10,604
    Belt of Battle 12,000gp




    Minor cloak of displacement 24,000
    Ring of vanishing 30,000
    Elit3Fla5h
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    Post by Elit3Fla5h Tue May 01, 2012 3:49 am

    Lol, the tricks with time.

    The Save State Psion 1.0
    By Tleilaxu_Ghola

    The Simple Summary
    This trick works by abusing time hop to send your psicrystal days forward in time, and forced dream (Magic of Eberron 104), which will return him back in time to the moment you manifested time hop. Doing so will undo whatever caused your party to wipe, because the psicrystal's Dream began before you time hopped it. (Presumably while you were all alive and kicking.)

    There's a couple of other things you'll need to make it work, below:

    Abstract
    With this trick one is able to create "save" game points, with a minimal cost of 15 XP for psionic contingency. The trick allows one to adventure for a day and then reload the save game point if something went awry.

    Ingredients:
    Forced Dream (Magic of Eberron 104)
    Anticipatory Strike (Complete Psionic 78)
    Time Hop (Mass version lasts longer, for a full day of adventuring)
    Psionic Contingency
    A Psicrystal
    Status
    Imbue with Spell Ability
    Metamorphosis - needed if your DM ignores Player's Handbook 177 that states a creature can suppress racial resistances/immunities to magic.
    Sending Stones [Optional magic item] (Complete Arcane 150, 15K per linked pair)

    Forced Dream: Psion/Wilder 3
    [Paraphrased]
    Any time during the 1 round/level duration (or minutes per level with 4 pp augment), you can spend a swift action to restart your turn. As forced dream says, "When this effect is used, everyone and everything is reset to the state they were at when the subject's turn began. Any spells or abilities used are available again, any damage dealt is healed , any effects incurred are negated, any objects or creatures moved are reset to their original position, and so on. The only exception to this is that any power points spent to manifest forced dream are not recovered..." Forced dream ends when the swift action to do this is expended or when the duration expired.

    The Trick
    Manifest psionic contingency on your psicrystal placing a contingent ancipatory strike on him contingent on the event: returns to the normal time stream from a time hop.

    If desired, share metamorphosis with your psicrystal to transform him into something that isn't immune to mind-affecting compulsions. Heck you could transform him into an object of any size if you wish. (Player's Handbook 177 states a creature can suppress racial resistances and immunities to magical/psionic effects, meaning metamorphosis is just for show.) Have the party Cleric use imbue with spell ability on the psicrsytal so that it can use the spell status. (A Spell to Power Erudite, Cerebremancer, Psychic Theurge or someone with an item can cast status himself.) Mix with affinity field if you wish the psicrystal to have knowledge of all party members' condition, though this requires a level 9 (!) power.

    The psicrystal casts status on you or whatever party member you choose. This person's condition will determine whether or not the save state will be reloaded, so choose carefully. NOTE: Status will NOT work across planes! Be careful!

    Manifest forced dream on your psicrystal at some time before you fear harm will befall you. Ready a standard action to manifest a contingent time hop on your party (+2PP per target) when the psicrystal moves. Tell the psicrystal to do so, advancing him hours / level ahead in time. With enough ML you can advance your psicrystal nearly a day. Adventure on your merry way, whilst your psicrystal is outside the time stream.

    If your party succumbs to a TOTAL PARTY KILL, your psicrystal will still be alive and kicking the next day. No time will pass for him and when he comes out of the time hop and the contingency will grant him sufficient actions to check the status of the party, provided they are on the same plane as the psicrystal. (If on another plane, there's a 5% chance of failure.) The psicrystal may also use a Sending Stone to ask whether his master would like to reload or not. If the party member is under a certain condition or if the master tells the crystal to, the save state is reloaded as the psicrystal spends a swift action to return to the beginning of his turn, which began with you manifesting time hop on him right before he started moving. You may now retry whatever you failed to accomplish.
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    Post by Elit3Fla5h Tue May 01, 2012 3:57 am

    Breaking Anarchy PnP Sandwich3ha2
    The Psionic Sandwich by Tleilaxu_Ghola

    Hmph, I think I should edit my original mind-switch thread. The most optimal way to gain a body permanently is no longer true mind switch. It's to use astral seed + mind switch + psychic chirurgery. The result is an XP expendature of 0 XP, that's right zero. You lose no levels, and you gain all the effects of true mind switch.

    Anyways, so in lieu of what I just said above, the most optimal way to create the most un-optimal character is to use the following sequence and build:

    Race: Elan
    Build: Telepath 20
    Feats: Any, must have EK(Astral Seed) and skill focus (craft [basket weaving])

    1. Acquire a loaf of bread (2cp)
    2. Turn the bread into a sandwich (craft DC 5) (probably 2 minutes)
    3. Polymorph the sandwich (preferably ham with mustard, pepperoni, salami, and jalapenos) into a fuzzy little bunny. (NPC casting 1200 gp) (1 standard action)
    4. Cast astral seed (10 minutes)
    5. Ritualistically slay yourself with favored method of suicide. Be sure to place your storage crystal next to the sandwich turned bunny. (I prefer to be killed with a dagger to the heart... :shifty: ) (Approximately 5 rounds)
    6. Use mind-switch (the 6th level power) to switch with the rabbit, while in your storage crystal. (1 std action)
    7. Metamorph into a troll and smash your storage crystal (now containing the mind of a sandwich). (2 standard actions)
    8. Use psychic chirurgery to remove your negative level gotten from committing suicide. (10 minutes)
    9. Dismiss your metamorphosis and manifest dispel psionics on yourself (to dispel the polymorph). (2 standard actions)

    Congratulations, your ascention to the sublime state of a sandwich took:
    23 minutes 6 seconds and costed you 1200.02 gold pieces.

    Any one have a more optimal method?

    Now, it occurred to me that this might not be a half bad character to play. So long as you pick up the power psionic overland flight and tweak your character levels a bit, you could seriously play a sandwich. Of course your hitpoints or AC wouldn't be much to speak of... but honestly, who is going to kill the sandwich that the fighter packs.
    Ippy
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    Post by Ippy Tue May 01, 2012 11:38 am

    Polymorph the sandwich
    Polymorph Target: Willing living creature touched.
    ^^^^Does not include sandwiches. Though you could just metamorph.
    "Whom dares infringe upon my lands?" <- Angry Dragon
    "Mr. Salami, the king's foremost advisor." <-follower/hireling

    If I were the DM I might have to ban Forced Dream, not because I have anything against resets, save states, or complex clever ideas, but because simply remembering what did and didn't happen at time X may prove to be too difficult.
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    Post by Elit3Fla5h Tue May 01, 2012 12:13 pm

    Polymorph Any Object would work.

    And Metamorph only lasts so long man.
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    Post by Elit3Fla5h Thu May 03, 2012 9:35 pm

    *Thinks of Ian's monk*
    *Decides to make human female monk and looks up handbook*
    *switches to shifter for war shaper prestige*
    *Discovers Tashlatora feat*
    *Makes Monk/Ardent build*
    *Discovers Ardent better than Monk, only takes one level on monk*
    *Comes to the conclusion that monks suck no matter how many splat books they throw at it*
    *Makes Shifter Ardent with with Feral template for psudo hand to hand*
    *Switches to Phycic Warrior for epansion and betther hit die*
    *Feels sad about so little powers and power points*
    *Realises Steve in party and feels sad about physical damage never being up to par*
    *Switches to Psion*
    *Finds Psion Handbook*
    *Switches to Venerable Dragonwrought Kolbold*
    *Plans to go into Constructor prestige*
    *Remebers hundreds of maids*
    *Becomes Male*
    *Becomes Nutral Evil*
    *Switches to Thrallherd*

    And that my friends is how my Lawful good Female human monk became a Nutral Evil Obsidion colored 921 year old Kolbald Thrallherd who wants to become a god.

    Backup Character Complete.
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    Post by Guest Fri May 04, 2012 1:15 am

    Dragonwrought = Guwd


    Last edited by Rock'emSock'emRabbi on Fri May 04, 2012 10:41 am; edited 1 time in total
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    Post by Elit3Fla5h Fri May 04, 2012 2:40 am

    Woc knew what they were creating when they made the feat. No unintended abuse there.
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    Post by Guest Fri May 04, 2012 10:41 am

    Yeah... But why didn't they just make it a requirement? lol.. Who makes a kobold and isn't Dragonwrought..
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    Post by Ippy Mon May 07, 2012 9:01 pm

    The Enchantment System
    There are two types of cyrstals: small (enhancement) and big (augment). Gear may be forged with up to 10 small slots for the price a +1 bonus per slot. To activate the bonus, a small crystal must be placed into the slot (maximum bonus gained this way= 5).

    Gear may also be forged with any physically viable number of big slots (once it has a potential +2 bonus). An Augment crystal is enchanted by having one required spell of the enchantment being cast into it (craft magic arms and armor required). For the enchantments of an augment crystal to have any effect an equal amount of +1 bonuses must be sacrificed. A wielder of augmented gear can spend a full round action (provokes AoOs)to refocus which enchantments he or she is using in an augment crystal(s) and how many +1 bonuses are being sacrificed.
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    Post by Elit3Fla5h Tue Jul 10, 2012 12:52 am


    Sponsored content


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