by FrenchPopo Fri Jan 16, 2015 1:37 pm
by Zapkiller Fri Jan 16, 2015 2:06 pm
by LokiLeader Fri Jan 16, 2015 3:03 pm
by Guest Fri Jan 16, 2015 3:29 pm
by Elit3Fla5h Fri Jan 16, 2015 6:27 pm
by Elit3Fla5h Fri Jan 16, 2015 9:21 pm
Rock'emSock'emRabbi wrote:Aye, but what goods a cookie if i need to bury a body now?
by Zapkiller Fri Jan 16, 2015 9:33 pm
by Ippy Sat Jan 17, 2015 1:57 am
by Raxistaicho Sat Jan 17, 2015 8:05 am
by Zapkiller Sat Jan 17, 2015 10:29 am
Ippy wrote:I'm not quite sure what you're asking. It's possible to be revived, if that helps any.
by Nailo41 Sun Jan 18, 2015 12:53 pm
by Ippy Sun Jan 18, 2015 5:20 pm
by FrenchPopo Sun Jan 18, 2015 10:05 pm
by Raxistaicho Sun Jan 18, 2015 11:15 pm
by Elit3Fla5h Mon Jan 19, 2015 12:54 am
by LokiLeader Mon Jan 19, 2015 1:34 am
by Ippy Mon Jan 19, 2015 2:42 am
Ippy wrote:When a character performs the 'flee' action in combat, they compare the combined initiative of their fleeing allies to the combined initiative of enemies that would pursue them. The flee command is successful if the allied initiative is higher. Otherwise, fleeing character(s) exit combat at the end of the round.
Ippy wrote:Characters normally have a single opportunity action. Various events during a combat round allow a character to perform multiple actions on their next turn, although these actions are usually limited one action type.
by FrenchPopo Mon Jan 19, 2015 3:16 am
LokiLeader wrote:Speed: 5*(50%+71%)= 3.1
by Guest Mon Jan 19, 2015 12:55 pm
by Elit3Fla5h Mon Jan 19, 2015 2:51 pm
by Nailo41 Tue Jan 20, 2015 8:50 am
by Elit3Fla5h Tue Jan 20, 2015 8:56 am
by Raxistaicho Tue Jan 20, 2015 9:00 am
by Ippy Wed Jan 21, 2015 4:28 pm
by Guest Wed Jan 21, 2015 5:00 pm
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