Milor's Labyrinth

    Raxistaicho
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    Post by Raxistaicho on Sat Dec 13, 2014 9:49 pm

    Name: Renate
    HP: 18/20
    Stamina: 100
    MP: 28/30
    Threat: 6

    As there appears to be nothing else in this hallway, I continue on, the others at my side.
    FrenchPopo
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    Post by FrenchPopo on Sat Dec 13, 2014 10:23 pm

    Raxistaicho wrote:Snapping to attention, I turn one last time to Malica. "Sooo... Why do you dress like that, then? Don't you get cold at night?" I ask slowly.

    "Umm.. Because I like it? That seems like a really stu- silly question. And of course not, I kinda mastered fire, ya know..."  And just like that, this girl has gone back to being the biggest annoyance.. This is why I hate academy girls...

    Malica makes sure to shuffle to the back of the line of people to put distance between herself and Renate.

    Name: Malica
    HP: 22/30
    Stamina: 100
    MP: 26/40
    Threat: 2
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    Post by Ippy on Sun Dec 14, 2014 1:54 pm


    The party continues down the tunnel. Just as it seems the tunnel's torches are about to come to an end, the party encounters munstars!
    >No surprise round.
    >Round 1 begins.

    Grey Loopah A appears!
    Grey Loopah B appears!
    Grey Loopah C appears!
    Decatron A appears!
    Decatron B appears!
    Zombie Goblin Archer A appears!
    zombie Goblin Archer B appears!

    New creature encountered: Decatron
    This foot-sized mechanization is a symmetrical ten-sided box mounted upon ten steel limbs. The faces of the box are brass in color while its edges have a copper sheen.

    New creature encountered: Zombie Goblin Archer
    Goblins are well-known for their stupidity, ugliness, short height, and lack of self-preservation. The zombie variant is pretty much the same, except stupider, uglier, and shorter. Which of the two has less self-preservation is up for debate.
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    Post by FrenchPopo on Sun Dec 14, 2014 2:33 pm

    Name: Malica
    HP: 22/30
    Stamina: 100 --> 90
    MP: 26/40 --> 17/40
    Threat: 2 --> 7

    Dodge: 0
    Luck: 5

    Speed: 2 * (50% + [33%]) = 1.66

    Cast Embers on Zombie Goblin Archers A & B!
    Applies elemental curse for 3 rounds to two targets and deals 12 elemental fire damage on cast. Deals 14 elemental fire damage at the start of each turn.
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    Post by Nailo41 on Sun Dec 14, 2014 2:41 pm

    Strax
    HP: 34/35
    MP: 10/10
    SP: 88/100
    Threat: 21-25
    Dodge: 3
    Luck: 4
    Speed: 1.38

    The little wind pixies have returned, I must strike now before they put me on my ass. Strax attacks Loopah A

    Hit: 26/79
    Proc: 31/23
    Damage: 8

    (If I'm knocked on my ass before my slow ass goes, I stand up)
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    Post by Raxistaicho on Sun Dec 14, 2014 3:09 pm

    Name: Renate
    HP: 18/20
    Stamina: 100->90
    MP: 28/30->26/30
    Threat: 6->10
    Initiative: 4*(50%+52%) = 4.08

    "Ugh, not these again!" I cry upon recognizing the Grey Loopah.

    The last time Malica tried to use magic against them it failed, but that had been cult magic, and cult magic geared toward attacking the flesh. Maybe my brand of magic would be more effective?

    "Burn up!"

    Cast Elemental Bolt (Fire) upon Grey Loopah(A)
    Damage: 10 Elemental Fire

    Elemental Bolt
    The first lesson of any aspiring Ataraxian magician is how to conjure the base elements. Hurling them at something mean isn't much of a step higher.
    Weave/2 MP/4 thr. Deals 5+SM elemental ice, elemental fire, elemental lightning, or elemental acid damage, caster's  choice.

    (Conditional action: Cast Heal upon any ally, myself included, whose hp falls below 10 if I don't post any action that turn. I don't think this'll happen often, it's just in case.

    Condition: Prioritize myself first. Heal ally with lowest hp as second priority. Heal ally with greater threat as third priority.)
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    Post by Elit3Fla5h on Sun Dec 14, 2014 7:15 pm

    Name: Sarnor
    HP: 25/25
    Stamina: 100-->93
    Mana: 20/20
    Threat: 6--->9
    Crystal cookie: +6 per, +3 speed, +3 dodge
    Initiative: 7*(50%+41%)= 6.37


    "HAHA! FOUND SOME!" Sarnor yells as his face is split with a huge grin. He twirls his stick and leaps at Loopah A.

    Attack Loopah A (75/80)
    Proc (59/50)
    Damage 8


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    LokiLeader
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    Post by LokiLeader on Mon Dec 15, 2014 1:15 am

    Ly'lana
    HP: 20/20
    SP 100 -->94
    Threat: 6 -->10

    Speed: 11*(50%+97%)= 16.17

    Action: Shoot Decatron A

    Attack: Hunter's Bow Roll 1d100=41/95
    Proc Chance (if hit): Roll 1d100=38/10  +9 additional damage

    Backup (If Decatron A cannot be targeted): Shoot A Tear Drop Thing(A)

    Backup Attack: Hunter's Bow Roll 1d100=46/95
    Backup Proc: Roll 1d100=28/10  +9 additional damage

    Damage (if Hit):
    9 Piercing Damage

    (What would i roll to apply the flower to my next arrow, or would i have to refine it into a poison first to do fancy things? [if i can do fancy things] )


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    Rock'emSock'emRabbi
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    Post by Rock'emSock'emRabbi on Mon Dec 15, 2014 1:19 pm

    Borgrun
    HP: 50/50
    MP: 0/5{Thx Obama}
    Initiative: 2.2
    Threat: 16>21
    SP: 100>85

    Borgrun attacks Loopah B

    Weapon: Axe/Physical Slash/8 dmg/55 hit/0 proc/15 SPC/5 thr/bleed 2 damage for three rounds

    Attack: 21/67
    Proc: 45/4

    Dmg: 12


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    Ippy
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    Post by Ippy on Mon Dec 15, 2014 6:34 pm

    Nailo41 wrote:(If I'm knocked on my ass before my slow ass goes, I stand up)
    You are not tactical enough to ready an action alongside taking an action!

    Raxis wrote:Conditional action: Cast Heal upon any ally, myself included, whose hp falls below 10 if I don't post any action that turn. I don't think this'll happen often, it's just in case.
    Default afk action successfully changed from 'Do Nothing' to 'complex crap.'

    Loki wrote:(What would i roll to apply the flower to my next arrow, or would i have to refine it into a poison first to do fancy things? [if i can do fancy things] )
    The nature of the Moon Drop Lotus means it could be tied to a club and simply bashed into a target's face. Tying a whole lotus to an arrow, however, will have detrimental effects on the arrow's flight. The superior option (if available) would be to distill the poison from the lotus with proper tools. This method is like to yield more doses and prevents the poison from expiring. Tying a lotus to a weapon will take an action (use item: House Stuff>string) as well as an action of opportunity (minor use of item: Moon Drop Lotus).



    Ly'lana fires an arrow at Decatron A!
    It hits!
    Decatron A explodes into little bits.
    The explosion is violent, but thankfully no one is caught in the blast.

    Loopah A casts Wind Hammer on Renate!
    A heavy blast of air slams into Renate, dealing 12 physical crush damage.
    The forceful blast threatens to knock Renate prone (25/75 -5*luck)!  

    Loopah C casts Wind Hammer on Ly'lana!
    A heavy blast of air slams into Ly'lana dealing 12 physical crush damage.
    The forceful blast threatens to knock her down 94/(75 -5*luck)!

    Sarnor misses an attack on Loopah A!

    Loopah B casts Wind Hammer on Strax!
    A heavy blast of air slams into Strax dealing 12 physical crush damage.
    The forceful blast threatens to knock him down 52/(75 -5*luck)!
    Strax is knocked down!
    Strax quickly recovers due to handspring (GM roll due to time constraint).

    Decatron B skitters over to Borgrun.
    The top of it opens up, and a metal appendege folds out.
    There's a gun attached to it!
    Decatron B fires a laser at Borgrun (89/96)!
    It deals 6 magic photon damage.

    Renate casts Fire Bolt on Grey Loopah A!
    It doesn't seem to have any effect...

    Borgrun swings his lumbery axe at Grey Loopah B!
    Grey Loopah B had heard the death cries of former Grey Loopah B.
    Grey Loopah B is ready!  It puts its great speed and reflexes to test.
    Grey Loopah B dodges right!
    Grey Loopah B looks back with its nonexsistant eyes.
    It is sure it succeeded where its kin had failed.
    Drat.
    Grey Loopah B is hewn in two!

    Malica casts Embers on Zombie Goblin Archers A & B!
    She throws gouts of fire beneath them.
    Zombie Goblin Archers A & B suffer from burning!

    Strax attacks Grey Loopah A!
    The wind pixie has been struck!
    Grey Loopah A is injured!

    Zombie Goblin Archer A burns from Embers!
    Zombie Goblin Archer A lines up a shot on Renate (1/68).
    It lets the arrow loose, dealing 11 physical pierce damage!

    Zombie Goblin Archer B burns from Embers!
    Zombie Goblin Archer B lines up a shot on Strax (53/68).
    It lets the arrow loose, dealing 11 physical pierce damage!

    Round Two Begins!
    Grey Loopah A: injured
    Grey Loopah C
    Decatron B
    Zombie Goblin Archer A: damaged, Embers {3}
    Zombie Goblin Archer B: damaged, Embers {3}


    Last edited by Ippy on Mon Dec 15, 2014 7:11 pm; edited 1 time in total
    Rock'emSock'emRabbi
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    Post by Rock'emSock'emRabbi on Mon Dec 15, 2014 6:49 pm

    Borgrun
    HP: 48/50
    MP: 0/5
    Initiative: 2.48
    Threat: 21>26
    SP: 85>70

    Borgrun attacks Loopah C

    Weapon: Axe/Physical Slash/8 dmg/55 hit/0 proc/15 SPC/5 thr/bleed 2 damage for three rounds

    Attack: 19/67
    Proc: 81/4

    Dmg: 12

    "The're like movin' trees, I love it!"


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    Raxistaicho
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    Post by Raxistaicho on Mon Dec 15, 2014 7:04 pm

    Ippy I'm never making a mage character in any of your rps again.

    Name: Renate
    HP: 1/20->12/20
    Stamina: 90->80
    MP: 26/30-> 19/30
    Threat: 10->15
    Initiative: 4*(50%+71%) = 4.84

    Cast heal on self, derp.

    Heal
    As the first spell invented in historical records, heal is a reminder of the good magic can achieve.
    Heaven-type magic/7 mana cost/5 threat generated. Heals target for 8+SE HP.


    Last edited by Raxistaicho on Mon Dec 15, 2014 8:28 pm; edited 2 times in total
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    Post by LokiLeader on Mon Dec 15, 2014 7:08 pm

    Ly'lana
    HP: 20/20 -->12 (forgot the 2 damage from last fight
    SP 94 -->88
    Threat: 10 -->14

    Speed: 7*(50%+67%)= 8.19

    Action: Shoot Loopah A

    Attack: Hunter's Bow Roll 1d100=51/95
    Proc Chance (if hit): Roll 1d100=6/10  +9 additional damage

    Backup (If Loopah A cannot be targeted): Shoot At Decatron B

    Backup Attack: Hunter's Bow Roll 1d100=34/95
    Backup Proc: Roll 1d100=61/10  +9 additional damage

    Damage (if Hit):
    9 Piercing Damage

    (What would i roll to apply the flower to my next arrow, or would i have to refine it into a poison first to do fancy things? [if i can do fancy things] )

    (Also is using stealth an action during combat like I assume it is and If i succeed does it reduce my threat or simply not add threat?)


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    FrenchPopo
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    Post by FrenchPopo on Mon Dec 15, 2014 7:11 pm

    Name: Malica
    HP: 22/30
    Stamina: 90 --> 85
    MP: 17/40
    Threat:  7 --> 11

    Dodge: 0
    Luck: 5

    Speed: 2 * (50% + [47%]) = 1.94

    Malica sighs with relief. Thank goodness for these strong burly brutes to help protect me! Time to conserve some mana.

    Attacks Goblin Archer A with Hedge Wand!
    Implement, Ranged/Magic Arcane/2 dmg/100 hit/10 proc/gain 1 MP

    Hit: 7/100 ( You kidding me? Why not this for the proc.. :[ )
    Proc: 53/10

    2 Damage if it connects. +1 Mana if proc'd.


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    Post by Nailo41 on Mon Dec 15, 2014 7:27 pm

    Strax
    HP: 33/35
    MP: 10/10
    Speed: 1.48
    Threat: 25-29
    Sp: 76/100
    Dodge: 3
    Luck: 4

    Strax attacks Loopah A

    Hit: 85/79
    Proc: 8/23
    Damage: 8

    "Does the proc still happen or do i have to actually hit something?"
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    Post by Elit3Fla5h on Mon Dec 15, 2014 11:59 pm

    Name: Sarnor
    HP: 25/25
    Stamina: 93-->86
    Mana: 20/20
    Threat: 9--->12
    Crystal cookie: +6 per, +3 speed, +3 dodge
    Initiative: 7*(50%+89%)= 9.73



    Attack Loopah A (44/80)
    Proc (38/50)!
    Damage 8


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    Post by Ippy on Tue Dec 16, 2014 3:42 pm


    Loki wrote:(What would i roll to apply the flower to my next arrow, or would i have to refine it into a poison first to do fancy things? [if i can do fancy things] )
    I answered this question in the previous post with an edit.  It seems I did not edit fast enough for your lightning response.

    Loki wrote:(Also is using stealth an action during combat like I assume it is and If i succeed does it reduce my threat or simply not add threat?)
    Stealth can be used to hide in a described fashion such as: "I conceal myself amidst the plentiful undergrowth."  In this case you are either hidden or not.  To reduce threat with a stealth check, see item 'Vanishing Powder' (can be used on allies, like most beneficial consumables).

    Nailo wrote:"Does the proc still happen or do i have to actually hit something?"
    You actually have to hit.  Unless you have a bizarre weapon.




    Grey Loopah A begins to laugh maniacally!
    It charges its Wind Cutter technique, preparing to turn Renate into tasty pasty.
    The sheer force of its charge creates a whirling dust cloud below the Loopah.
    Its power so intense that the Loopah's hoop vibrates intensely on account of the intense--
    STAFF SMACK!
    Sarnor wallomps Grey Loopah A straight to its possible afterlife!

    Ly'lana who, in great fear for Renate's life, carefully aimed to plunge an arrow in the back of Grey Loopah A's laughing throat, intending to impale it to the tunnel walls with a smile still on its face, tactically swings her bow around and explodes Decatron B instead!
    Decatron B explodes right next to Borgrun, dealing 4 physical blast damage!

    Grey Loopah C reviews its chances!
    Grey Loopah C counts two dead of its kind and two burning zombies!
    Grey Loopah C flees!

    Renate casts Heal on herself!
    Her wounds seemingly vanish!
    Renate heals for 8+SE, whatever that means.

    Malica flicks a wand zap at Zombie Goblin Archer A!
    It doesn't seem to do anything...

    Strax lost his target!
    Strax isn't very tactical...

    Zombie Goblin Archer A burns from Embers!
    Zombie Goblin Archer A is injured!
    Zombie Goblin Archer A lines up a shot on Sarnor (72/68)!
    It deals 11 physical pierce damage to the cave wall!

    Zombie Goblin Archer B burns from Embers!
    Zombie Goblin Archer B is injured!
    Zombie Goblin Archer B lines up a shot on Ly'lana (81/68)!
    It deals 11 physical pierce damage to the cave wall!

    Round 3 begins!
    Zombie Goblin Archer A: Injured, Embers {2}
    Zombie Goblin Archer B: Injured, Embers {2}


    Last edited by Ippy on Wed Dec 17, 2014 6:41 pm; edited 1 time in total
    Raxistaicho
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    Post by Raxistaicho on Tue Dec 16, 2014 4:34 pm

    (Sarnor's getting a blowjob for that save :p

    The Zombies suddenly turned from Katniss to Episode 1 Kagome on us.

    And I swear to god I'm trashing this stupid jacket, the 1 measly defense isn't worth being a more enticing target than Lylana and Malica )': )

    Name: Renate
    HP: 12/20-> 20/20
    Stamina: 80->70
    MP: 19/30 ->12/30
    Threat: 15->20
    Initiative: 4*(50%+12%) = 2.48

    Cast heal on myself again.
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    Post by LokiLeader on Tue Dec 16, 2014 4:53 pm

    Ly'lana
    HP: 20/20
    SP 94 -->88
    Threat: 10 -->14

    Speed: 7*(50%+79%)= 9.03

    Action: Shoot Goblin Archer A

    Attack: Hunter's Bow Roll 1d100=29/95
    Proc Chance (if hit): Roll 1d100=23/10  +9 additional damage

    Backup (If Goblin Archer A cannot be targeted): Shoot Goblin Archer B

    Backup Attack: Hunter's Bow Roll 1d100=57/95
    Backup Proc: Roll 1d100=43/10  +9 additional damage

    Damage (if Hit):
    9 Piercing Damage


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    FrenchPopo
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    Post by FrenchPopo on Tue Dec 16, 2014 5:27 pm

    Name: Malica
    HP: 22/30
    Stamina: 85 --> 80
    MP: 17/40
    Threat: 11 --> 15

    Dodge: 0
    Luck: 5

    Speed: 2 * (50% + [66%]) = 2.32

    Surely it did something! But probably not, c'mon proc chance!

    Wand Zombie Archer B : 36/100 hit; 32/10 proc

    2 ranged magic damage if hit (except not). No proc again Sad


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    Post by Raxistaicho on Tue Dec 16, 2014 6:29 pm

    (Gotta grind dat skill if you wanna proc :p

    Two questions:

    A) Can we buy goods at any time with our strange time/space POWAHS or do we need to find a shop in the labrynth, or can we just leave?
    B) Can we sell goods, and if so, how much do we get back?)
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    Post by Nailo41 on Tue Dec 16, 2014 10:20 pm

    Strax
    HP: 33/35
    MP:10/10
    Stamina: 64/100
    Threat: 29-33
    Dodge: 3
    Luck: 4
    Speed: 1.02  (yes I rolled a 1/100)

    Strax attempts to hit zombie B

    Hit: 43/79
    Proc: 25/23
    Damage: 8

    (It's not that Strax isn't tactically, everything is just faster then him. So by the time it's his turn his target has either died like a bitch or ran like a bitch.)
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    Post by Elit3Fla5h on Wed Dec 17, 2014 1:14 am

    Name: Sarnor
    HP: 25/25
    Stamina: 56-->79
    Mana: 20/20
    Threat: 12--->15
    Crystal cookie: +6 per, +3 speed, +3 dodge
    Initiative: 7*(50%+74%)= 8.68



    Attack zombie B (41/80)
    Proc (96/50)
    Damage 8



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    Post by Rock'emSock'emRabbi on Wed Dec 17, 2014 2:34 pm

    Borgrun
    HP: 48/50
    MP: 0/5
    Initiative: 3.16
    Threat: 26>31
    SP: 70>55

    Borgrun attacks Gobby A

    Weapon: Axe/Physical Slash/8 dmg/55 hit/0 proc/15 SPC/5 thr/bleed 2 damage for three rounds

    Attack: 100/67 (dat 100 doe)
    Proc: 9/4

    Dmg: NOTHING, ABSOLUTELY NOTHING


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    Post by Raxistaicho on Wed Dec 17, 2014 2:47 pm

    (Dem critical failures D:

    I dread our first boss fight with these day-long combat turns XD)

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