Milor's Labyrinth

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    Zapkiller

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    Post by Zapkiller on Thu Dec 18, 2014 12:31 pm

    Name: Finley Greaser
    Race: Human
    Gender: Male
    Age: 20

    HP: 40
    stats:
    Health: 8
    Mana;0
    Attack:9
    skill: 5
    Spell Might:0
    Spell Power:0
    Tough: 3
    Dodge: 3
    Resist: 3
    Luck:0
    Speed:0
    Skills:
    Mechanics: 1
    Defenses:

    physical=3(+1), magical=3, elemental = 3(+1), divine = 5
    Inventory:

    Fisticuffs( Martial weapon class/Physical Crush Damage type/3 damage/75% hit chance/10% proc chance/ 6sp cost/ 2 threat)

    Leather Jacket(Light/6thr/+1 physical and elemental defense +5 avoid)

    Windy Chalice +20 ranged attack avoidence

    HP potions x 5

    Rations x 7

    Perks:

    Harvester I: 10% chance per combat that an additional drop yields material-type items.
    Under the Radar I: Taking an attack action as the last turn in a round where you were not targeted confers +10% damage and +200% threat generated.
    Nailo41
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    Post by Nailo41 on Thu Dec 18, 2014 1:04 pm

    "Do either of you have any spell slots left open? I'd hate for this scroll to be a one time thing." I state as I begin twirling the scroll in my hand.

    (My Lantern has 30 uses. Idk how long a use last.  So when ippy answers that you will have your answer)
    FrenchPopo
    FrenchPopo

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    Post by FrenchPopo on Thu Dec 18, 2014 1:37 pm

    (Spells can be slotted / reslotted in between fights)


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    Raxistaicho
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    Post by Raxistaicho on Thu Dec 18, 2014 1:41 pm

    (Yeah, we both have extra slots XD I've got 4)
    Ippy
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    Post by Ippy on Thu Dec 18, 2014 2:04 pm


    A lantern/torch use lasts until the next area, unless abnormal distances are involved, in which case I'll let you know about uses expended/required/kept.

    Reslotting is only possible from a spellbook.  Once a spell scroll has been slotted, the scroll is lost.  Slotting a different spell in that slot will permanently eliminate the previous spell.

    I have placed a link to Zapkiller's character sheet on the first post.


    Last edited by Ippy on Thu Dec 18, 2014 2:06 pm; edited 1 time in total
    Nailo41
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    Post by Nailo41 on Thu Dec 18, 2014 2:06 pm

    Then you guys figure out who's getting it. Strax doesn't accept bribes. And if you can't decide he'll just give it to sarner
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    Post by FrenchPopo on Thu Dec 18, 2014 2:07 pm

    (Ah, didn't know the difference between the book and scroll slotting; therefore, Malica has all her spell slots used up at the moment, and made the comment just to be snarky.)


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    Raxistaicho
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    Post by Raxistaicho on Thu Dec 18, 2014 2:35 pm

    (Since Malica's slots are used up I'll just take it if nobody minds)
    LokiLeader
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    Post by LokiLeader on Thu Dec 18, 2014 7:10 pm

    *Scribble*Scribble*Scribble* I walk over to Malica and show her my pad. "I found a green key that looks like a cart? Do you think its a key to a store here in the dungeon?"


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    FrenchPopo
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    Post by FrenchPopo on Thu Dec 18, 2014 9:01 pm

    Malica takes awhile to snap out of her little trance. "Oh, hello Ly'lana. hmm?" Malica glances at the pad. "You probably have more of a clue than I do." She then glances back and becomes entranced by the flames again.


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    Post by Raxistaicho on Thu Dec 18, 2014 9:07 pm

    "Well these coins must be for something," I say, smiling, "so you should keep a hold on that until we can figure out more about it."

    "So," I add, turning toward Strax, "Malica says she can't carry another spell, so can I have the scroll?"
    Nailo41
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    Post by Nailo41 on Thu Dec 18, 2014 9:58 pm

    HP:33/35
    MP: 10/10
    Stamina: 100/100
    Threat: 21
    Dodge: 3
    Luck: 4

    "Yes Re-Re you may and thank you for handling that peacefully. When there is time you should tell me more about this all girls school. I have never heard of it and it sounds very interesting." I smile and hand her the scroll.
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    Post by Raxistaicho on Thu Dec 18, 2014 10:29 pm

    "Sure thing," I say as I pocket the scroll.

    "Okay, so we have light, shall we go on ahead?" I ask.
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    Post by Elit3Fla5h on Fri Dec 19, 2014 2:05 am

    "Ahead?!" Sarnor shakes his head and frees his will from the enticing flame. "Of course we go on!" Sarnor says as he charges into the darkness, torch in hand.


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    Post by LokiLeader on Fri Dec 19, 2014 11:24 am

    I twiddle with the key in my hand and stuff it back into my pocket. As we move along the new path I shuffle in behind Sarnor and tap his shoulder. "You aren't going to be like this forever right?" I scribble down on my note pad.


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    Raxistaicho
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    Post by Raxistaicho on Fri Dec 19, 2014 4:25 pm

    (Zap says his internet is giving him trouble today so he won't be around today)
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    Zapkiller

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    Post by Zapkiller on Fri Dec 19, 2014 10:03 pm

    Raxistaicho wrote:(Zap says his internet is giving him trouble today so he won't be around today)
    (after several pains in the rear later, I got it back up)
    Ippy
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    Post by Ippy on Sat Dec 20, 2014 3:40 pm


    Exiting Stage Zero Foyer
    ---Stage Zero Warrens---

    As the group plunges forward, the tunnel grows cramped and progress grows slow.  Patches of packed earth appear over the stone, but before long it appears that patches of stone are sometimes exposed beneath the gray soil.  The walls are different here.  They reflect the lantern and the torch, themselves glowing with firelight.

    After what must be the fifth or sixth sharp bend, the tunnel abruptly leads into a cavern.  Shallow pools of translucent water have collected wherever the cavern's uneven ground drops bellow your feet level.  Lines of flathead mushrooms sprout from besides the pools and cluster against the walls, each tall enough to reach a dwarf's kneecaps.  Stone formations in the shape of thin hourglasses droop from the ceiling and meld into the dirt.  The largest such formation is encircled by a staircase composed of white-green fungal matter.  It rises into a bridge made from strands of the same material, loosely hanging from bulbs attached to the cavern's upper reaches.  The bridge ends as it connects to a high tunnel.  A mass of dangling moss partially conceals the tunnel entrance.  More moss flourishes elsewhere in the cavern, clinging to wherever it can hold.  You can spot a third tunnel, smaller than even the one you just emerged from, near the other end of the cavern. A sweet, wet smell pervades through the area.

    Close to the group is a human man, right at the center of the largest pool.  Its disturbed waters rush away from the man, as if to flee the scene.  He is bent in a strange position.  He's knees are low to the ground, and his entire body is craned over backward putting his head at the same height of his knees.  He is supported only by his feet, that, and the neck of a zombiefied goblin in mid-suplex.  If that crunch you just heard was any indicator, the goblin's head has lost its ability to control its body.

    It has not, however, lost its ability to fill the cavern's silence with moans.
    Raxistaicho
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    Post by Raxistaicho on Sat Dec 20, 2014 4:11 pm

    I shudder at this sight of this horrible room. One thing is clear; we've moved past the entryway.

    "Guys, I think we're somewhere new," I whisper. "I think we should go back and explore the first part of the labryinth before we move on."
    LokiLeader
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    Post by LokiLeader on Sat Dec 20, 2014 5:18 pm

    I draw my bow slowly with a quizzical looks on my face. I lean my head toward Strax and stare at him as if waiting for him to tell me if its ok to shoot an arrow at the thing in the center of the room.


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    Nailo41
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    Post by Nailo41 on Sat Dec 20, 2014 5:23 pm

    Strax
    HP:33/35
    MP:10/10
    SP: 100/100
    Threat: 21
    Dodge: 3
    Luck: 4

    I raise my shield and approach the man cautiously. "You there, what is your name? Are you friend or foe?" I check my gut to see whether I can trust him or not.

    Sense: 9
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    Post by Elit3Fla5h on Sat Dec 20, 2014 6:13 pm

    Sarnor taps his foot impatiently and takes a quick glance at the man. Perception 18


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    Post by Raxistaicho on Sat Dec 20, 2014 7:19 pm

    Name: Renate
    HP: 20/20
    Stamina: 100
    MP: 28/30
    Threat: 3

    This man shouldn't be alive in his state. How is he? Is it magic? I try to sense for whatever magic might be binding him. (Magic roll to determine what's effecting the man. Role 18 + 2 = 20)
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    Post by Ippy on Sat Dec 20, 2014 7:39 pm

    @Strax:: ERROR, returns 'Out of Bounds.' Reattempt in 16.

    @Sarnor:: He's... difficult to describe. In fact its as if he has no physical description to speak of. What you can tell, though, is that he is a human male, probably around his twenties. And he has a pretty cool jacket.

    @Raxis:: While there is surely no magic involved with the man, that goblin most certainly is not supposed to be alive still. You also catch a magical flow within one of the pools, and notice that particular collection of water has a current. The current leads away from a stone formation at the center of the pool, and the magic flow seems fall down this stone formation. You cannot see any sort of cause, as the magic is opposite of your field of vision, hidden by the formation.
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    Post by Elit3Fla5h on Sat Dec 20, 2014 8:10 pm

    Sarnors danger sense wars with his now short attention span and picks up a rock and toss it at the man.


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