Ripped by the Riftworld OOC

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    Ippy
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    Ripped by the Riftworld OOC

    Post by Ippy on Thu Sep 15, 2011 6:41 pm

    This game is different as you know all the background and history. The reason for that is that you play you! Yay! I’ll provide setting with the first IC post, so we’re about other stuff here.

    Because you play you, you will have customized stats towards you. They are not a perfect representation and have been tweaked to my heart’s desire to carry out my little purposes. Feel free to talk with me about any particulars or if you want something to appear in your in-game representation.

    This game will be a loose interpretation of a take-turn game. I have already described this in the development thread:

    In terms of how turns would work, each hour your character will generate X action points which are spent to do stuff. However, doing the same action twice will double the AP cost of that action (so you can’t do nothing for X days and then come in and spam 8 attacks, but your stored AP won’t go to waste either). At certain times of the day actions will revert to their base AP cost, starting the process over again. We will call these times the start of ‘rounds.’ Additionally, you will be able to sit fights out that you don’t think you’ll be too active in (yet still gain xp).

    Rounds will begin at 8am, 2pm, and 8pm. Feel free to discuss these times, as they are modifiable. AP will not be generated between 2am and 8am, however you are free to take actions during this time.

    Common AP costs (this list will expend as required):
    10 Attack with a weapon
    10 Move up to your movement
    10 Use Most Items
    5 Special Conversation
    5 Equip Weapon
    0 Move item to different inventory slot

    For example: http://dl.dropbox.com/u/16549035/Riftworld/mock%20start.doc

    To join the game, please post something along the lines of ‘my character sheet here.’ I will then drop all relevant information into that post. If you are not an initial player, I will PM you when your character appears, both OOC and IC. Or I’ll tell you no more players for the time being.

    Below this post will appear my character sheet and below that will be a post explaining what some things mean.

    ---
    In this game there are 3 categories of attack: Melee, Ranged, and Magic. Melee has the advantage against ranged, and ranged has the advantage against magic. Magic does not beat melee.

    Within Melee and Magic are 3 more categories.
    Melee has practical, tactical, and refined.
    Magic has basic, raw, and divine.
    Each of those subcategories has the advantage over the subcategory listed to the right of it. Divine beats raw, and refined beats practical. Magic and Melee weapons will fall under some subcategory.
    ---
    Just to make things hard, I am a commander-type character with crap in the way of health. If I die, the battle must be restarted. Also, by majority vote, any battle may be restarted.
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    Ippy
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    Re: Ripped by the Riftworld OOC

    Post by Ippy on Thu Sep 15, 2011 6:42 pm

    L 1: Experience 0
    Blaize 1 (P100 T100 A100 L100 M100 C100)
    1: Unknown, Unknown

    Available: [none]

    Inventory: [none]

    Attributes:
    5 Prowess +9 Power | +5 TW | +.3 CC
    5 Toughness +9 HP | +15 MelAtk | +6 MelDef
    5 Agility AP +1.2/+.12 | +15 RngAtk | +6 RngDef
    5 Luck +9 Focus | +9 Accuracy | +12 Evasion
    5 Magic +15 MagAtk | +6 MagDef | +12 Resistance
    5 Charisma +14 CP |+7 MelDef | +7 RngDef | +7 MagDef

    Stats:
    50 HP | 45 Power
    75 MelAtk | 65 MelDef
    75 RngAtk | 65 RngDef
    75 MagAtk | 65 MagDef
    45 Accuracy | 60 Evasion
    45 Focus | 60 Resistance
    25 Teamwork | 70 CP Max
    26 AP, +3.6/hr | 1.5 CC
    5 Move | 4 Sight

    Use Skill: [none]

    Spent Experience: [none]

    Unspent Experience: [none]

    0 Command Squad: [none]

    +Teamwork: [none]


    Last edited by Ippy on Thu Sep 15, 2011 6:48 pm; edited 2 times in total
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    Ippy
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    Re: Ripped by the Riftworld OOC

    Post by Ippy on Thu Sep 15, 2011 6:43 pm

    I will explain the character sheet top to bottom. ‘L’ signifies level and is equal to your bought experience divided by 1000. To its right is the total of your bought experience. More detail on “bought” later.

    “Blaize 1” is my class and my levels in that class. What follows (P100 T100…) is the experience cost for each attribute. Your named class will likely have 100xp costs across the board.

    “1: Unknown, Unknown” are all the feats I have under the Blaize class and the level which I got them (1).

    “Available:” signifies all the feats I have available for purchase via experience. When you gain a class, new feats will appear every level and will follow this format:
    Blaize
    1: Unknown (x), Unknown (x)

    Base Class
    1: Unknown(x)

    Where “x” is the xp cost required to purchase and receive the feat.

    “Inventory” lists the user’s inventory. All characters have 4 inventory slots by default. The order in which items are listed matters (put your most important items at the top). Put a (E) before your equipped weapon (or any other equips).

    “Attributes” lists the six attributes preceded by your score in that attribute. Following each attribute is the statistical benefit they provide your character. These vary from player to player.

    “Stats” are the hardcore, meaningful stuff. Current levels (HP/AP/CP) will not be displayed here.
    HP is your health (5xlvl + attribute bonus). When it hits zero you are put out of action and receive a horrible wound that will haunt you the rest of the game.
    Power is your raw damage/heal value. When you strike with a weapon, you deal damage equal to the weapon’s power retention times your power. So if I (45 power) hit with a weapon with 100PR, I would hit for 45 damage.
    Attack measures your ability to actually threaten your opponent. Attack is checked against the target’s defense, and the damage you TRULY deal will be modified. Bonuses tend to affect attack and defense, not power.
    Accuracy is added to a weapon hit rate (HR) to see if you hit your opponent. Weapons are displayed as HR/PR/special stuff.
    Evasion is subtracted from the accuracy of anyone attempting to hit you.
    Focus is accuracy for magic attacks, likewise, resistance is evasion for magic defense.
    Teamwork is how well you fight with your friends. At high values of teamwork, you gain bonuses when fighting within friendly distance of certain allies (namely other players).
    CPs are Command Points. You use CP to control minor characters, such as mounts, pets, and soldiers.
    AP has already been explained.
    CC stands for critical confirmation, which affects various things. A standard critical hit is calculated AFTER you hit the target and is reduced by 1% per level of the target.
    Move is how far you may move with a single move action. The default is 5.
    Sight is your effective sight range. This does not mean you will see everything within 4 spaces, or that you can’t see beyond 4 spaces.

    “Use Skill” represents your skill with weapon categories/subcategories. You may not use a weapon unless you meet its skill requirement. Use skill’s are gained through feats and increases through use.

    “Spent Experience” displays what players are currently attempting to buy you with XP. So if a player puts 10xp into your prowess, 10/100 Prowess will be displayed here, or 0/X Unknown, if it’s a feat.

    “Unspent Experience” lists the names of players you may spend XP on as well as the amount of XP you haven’t spent on them.

    “0 Command Squad” lists the usage of your CP, and thus all minor characters under your control.

    “+Teamwork” displays any teamwork beyond your teamwork statistic with specific characters. Also, it lists the sum of your stat and the +Teamwork bonus. +Teamwork is earned by fighting close to other characters, acting in synergy, or acting on their behalf.

    I may or may not introduce a “=Teamwork” section, which will display your specific teamwork bonuses.
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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 7:07 pm

    *eyes are spinning*


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    FrenchPopo

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    Re: Ripped by the Riftworld OOC

    Post by FrenchPopo on Thu Sep 15, 2011 8:58 pm

    Elit3Fla5h wrote:*eyes are spinning*

    +1

    Sounds so epic, yet so mind boggling.. XD
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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 10:08 pm

    L 1: Experience 0
    Ethan 1 (P100 T100 A100 L100 M100 C100)
    1: Unknown

    Available: [none]

    Inventory: [none]

    Attributes:
    5 Prowess +8 Power | +9 MelAtk | +3 Accuracy | +4 MagDef
    5 Toughness +23 HP | +13 MelDef | +3 RngDef
    5 Agility AP +1/+.13 | +8 Evasion | +10 RngDef
    5 Luck +9 RngAtk | +7 Accuracy | +.6 CC
    5 Magic +9 MagAtk | +10 Focus | +8 Resistance
    5 Charisma +8 CP |+3 TW | +9 MagDef

    Stats:
    120 HP | 40 Power
    45 MelAtk | 65 MelDef
    45 RngAtk | 65 RngDef
    45 MagAtk | 65 MagDef
    50 Accuracy | 40 Evasion
    50 Focus | 40 Resistance
    15 Teamwork | 40 CP Max
    25 AP, +3.65/hr | 3 CC
    5 Move | 4 Sight

    Use Skill: [none]

    Spent Experience: [none]

    Unspent Experience: [none]

    0 Command Squad: [none]

    +Teamwork: [none]


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    Ippy
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    Re: Ripped by the Riftworld OOC

    Post by Ippy on Thu Sep 15, 2011 10:39 pm

    Yes, I am just going to give you the character.

    EDIT:: Oh, messed up on some stuff there.


    Last edited by Ippy on Thu Sep 15, 2011 10:46 pm; edited 1 time in total
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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 10:42 pm

    Woa! Its like Magic!


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    Rock'emSock'emRabbi

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    Re: Ripped by the Riftworld OOC

    Post by Rock'emSock'emRabbi on Thu Sep 15, 2011 10:45 pm

    MAgic?


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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 10:52 pm

    I get 3.36 AP an hour?
    And when we get classes?


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    Ippy
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    Re: Ripped by the Riftworld OOC

    Post by Ippy on Thu Sep 15, 2011 11:04 pm

    3.65 AP, classes in-game.
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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 11:09 pm

    Somone should go call Loki. Its rare that we are all online at once.


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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 11:15 pm

    Anyone?


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    Re: Ripped by the Riftworld OOC

    Post by LokiLeader on Thu Sep 15, 2011 11:25 pm

    A phone call would be nice once in awhile and I can't make heads or tails of this system, maybe because Im tired or maybe because i learn from hearing far better than reading.


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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 15, 2011 11:28 pm

    I just assume I will get it as I go. Usually works for me.


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    Ippy
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    Re: Ripped by the Riftworld OOC

    Post by Ippy on Sun Sep 18, 2011 10:37 am

    Yeah, it'll make more sense once you start. I'll be doing most all the math stuff so don't worry. So long as you understand what something basically does, you'll be good.

    On another note, I'm not gonna start this until there are a number of solid players. If you are playing, please say very specifically here in the OOC "I am playing" so that I can give you a character sheet. Put nothing else in that post as it will all be deleted (just post after/before it anything you have to say).
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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Sun Sep 18, 2011 5:22 pm

    I'm the only one that said I was playing so far. Come on people!


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    Re: Ripped by the Riftworld OOC

    Post by LokiLeader on Sun Sep 18, 2011 5:59 pm

    L 1: Experience 0
    Ian 1 (P100 T100 A100 L100 M100 C100)
    1: Unknown, Unknown

    Available: [none]

    Inventory: [none]

    Attributes:
    5 Prowess +7 Power | +12 RngAtk | +12RngDef
    5 Toughness +10 HP | +12 MelDef | AP +.8/+.12
    5 Agility +12 MelAtk | +4 Evasion | +.8 CC
    5 Luck +11 Accuracy | +11 Focus | +3 Evasion | +3 Resistance
    5 Magic +9 HP | +12 MagDef | +12 MagAtk
    5 Charisma +11 CP | +4 TW | +4 Resistance

    Stats:
    100 HP | 35 Power
    60 MelAtk | 60 MelDef
    60 RngAtk | 60 RngDef
    60 MagAtk | 60 MagDef
    55 Accuracy | 35 Evasion
    55 Focus | 35 Resistance
    20 Teamwork | 55 CP Max
    24 AP, +3.6/hr | 4 CC
    5 Move | 4 Sight

    Use Skill: [none]

    Spent Experience: [none]

    Unspent Experience: [none]

    0 Command Squad: [none]

    +Teamwork: [none]


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    FrenchPopo

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    Re: Ripped by the Riftworld OOC

    Post by FrenchPopo on Sun Sep 18, 2011 9:14 pm

    L 1: Experience 0
    Graydon 1 (P100 T100 A100 L100 M100 C100)
    1: Unknown

    Available: [none]

    Inventory: [none]

    Attributes:
    5 Prowess +10 MagAtk | +10 Accuracy | +11 Power
    5 Toughness +17 HP | +2 TW | +.45 CC
    5 Agility +10 RngAtk | +11 MelDef | AP +.7/+.06
    5 Luck +10 MelAtk | +10 Focus | +.45 CC
    5 Magic +11 MagDef | +11 RngDef | AP +.7/+.06
    5 Charisma +12 CP | +9 Evasion | +9 Resistance

    Stats:
    90 HP | 55 Power
    50 MelAtk | 55 MelDef
    50 RngAtk | 55 RngDef
    50 MagAtk | 55 MagDef
    50 Accuracy | 45 Evasion
    50 Focus | 45 Resistance
    10 Teamwork | 60 CP Max
    27 AP, +3.6/hr | 4.5 CC
    5 Move | 4 Sight

    Use Skill: [none]

    Spent Experience: [none]

    Unspent Experience: [none]

    0 Command Squad: [none]

    +Teamwork: [none]
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    Elit3Fla5h

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    Re: Ripped by the Riftworld OOC

    Post by Elit3Fla5h on Thu Sep 22, 2011 10:57 am

    How many is a solid number to you?


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    Re: Ripped by the Riftworld OOC

    Post by Rock'emSock'emRabbi on Thu Sep 22, 2011 12:33 pm

    L1: Experience 0
    Steve 1 (P100 T100 A100 L100 M100 C100)
    1: Unknown

    Available: [none]

    Inventory: [none]

    Attributes:
    5 Prowess +8 MagAtk | +8 MelAtk | AP +1/+.11
    5 Toughness +20 HP | +8 MelDef | +8 RngDef
    5 Agility +8 RngAtk | +8 Evasion | +12 Accuracy
    5 Luck +11 Power | +4 TW | +.25 CC
    5 Magic +12 Focus | +8 MagDef | +8 Resistance
    5 Charisma +12 CP |+.25 CC | +3 MagAtk | +3 MelAtk | +3 RngAtk

    Stats:
    105 HP | 55 Power
    55 MelAtk | 40 MelDef
    55 RngAtk | 40 RngDef
    55 MagAtk | 40 MagDef
    60 Accuracy | 40 Evasion
    60 Focus | 40 Resistance
    20 Teamwork | 60 CP Max
    25 AP, +3.55/hr | 2.5 CC
    5 Move | 4 Sight

    Use Skill: [none]

    Spent Experience: [none]

    Unspent Experience: [none]

    0 Command Squad: [none]

    +Teamwork: [none]


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    Re: Ripped by the Riftworld OOC

    Post by Ippy on Thu Sep 22, 2011 4:18 pm

    I was trying to figure out a number. I kept switching between 5 and 3. One last *tiny* concern though. Check the Dev. thread when I update it.

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